since I watched sub version from PrismWeapon.
this match agaisnt Team Unicorn written organization, from what I learned in eps 99, but to reveal to us, watchers, the rules of WRPG.
by Jack loss and injured and pass to Aki, the adesive patch and the laps with SPC (speed counters)...
5D's when jack lost, they were with 5 spc, so andore has to make 5 laps before the 2nd runner of 5ds(before aki) comes in time, baically by every lap while it waits for the next d-wheeler, so there is a time limit which is once the spc reduces to 0, if he did the 5 laps it would reduce spc to 0
and 5ds would lose , but aki did come in time, so well they were saved, now if yusei defeat andore, and team unicorn with just few laps from Team Unicorn spc, so yusei have make X laps acording to X SPC(speed counter), if he does this yusei wouldn't have to defeat the rest of the 2 in a row
so from what we can tell, there is other ways to win a match, and one of them are the laps and spc. is more harder, you can make your opponent have less spc, so you can make less laps and give less time the next member to get ready.
for example if you won a duel and your opponent loss with 1 spc, the d-wheeler must have to be skilled and fast d-wheel D: to make it in time to win and not have to riding duel agaisnt next d-wheeler.
I think for a d-wheeler get ready for it and the one who lost pass to next d-wheeler the adesive patch, at minimal 2 laps needed (if the d-wheeler isn't injured, unlike jack, because jack was injured, it took 4 laps, but by observing of Andore having yusei in his calculations, I think he took sometime on purpose)
so when was with yusei geting ready, was just with 1 lap
now the actual Team Unicorn spc is 8 and team 5D's is 5 spc
so if andore has 1 card on his hand and intends to use speed world 2 effect, it would decrease his spc to 4, so would too risky to use the speed world 2 effect again, so is why from eps 100 preview summary says "Andore forces the duel to reset to the start with his trump card, The End of Storm.", so we can guess some stuff here...
there is lot of ways can possibly happen...or yusei makes as possible to andore use a speed spell that makes tribute a X spc and not of having X spc, so yusei after win agaisnt andore, has less laps to make and and give Team Unicorn less time (since doing the laps to point of not leting next d-wheeler come, so relies on d-wheel speed and d-wheeler skills) or yusei has to win agaisnt the other 2 in a row.
Showing posts with label WRPG. Show all posts
Showing posts with label WRPG. Show all posts
Saturday, March 6, 2010
Friday, February 12, 2010
speculations of a rule or similar in WRPG
I'm not sure if was explained in episode 96, about the sort of organizion in every duel between 2 teams, like when 2 team riding duel, in terms of order, for example, which decide who VS who order.
there is many ways, when are in teams, in rounds (example: round 1[wheeler A vs Wheeler B], round 2[wheeler C VS wheeler D],etc).
from as far I understood from the previews, is not tag duel as I thought, but order in round, but not in the same I mentioned, is different (and I don't like it]
I will give you the example, how it progresses from the previews, it seems in every team are 2 d-wheelers and Last D-wheeler(therefore 3 d-wheelers), by rounds, is sort of like Team Battle in Beat'em Up video games:
Team 5D's VS Team Unicorn
1st Round: Jack (L) VS Andre (W)
2nd Round: Aki(L) VS Andre (W)
3rd Round: Yusei (W) VS Andre (L)
supposely is this way at start BUT, you have to beat all the others from Team Unicorn, Yusei probably from preview 100, after beating Andre, has yet to beat the other 2, but probably Crow will enter in action, but for Crow to enter, yusei has to lose one agaisnt the other 2 d-wheelers is resting , I doubt the writers gonna make yusei lose...besides, has to be only 3 riding duel not 4, so even if crow would come in time, Crow couldn't continue anyways.
so the continuation:
4th Round: Yusei (W) VS andre teamate A(L)
5th Round (and last): Yusei (W) VS andre teamate B(L)
--------------------------
are you sort of understanding?
I found it very annoying if is it how will going progress this Riding Duel...
I mean, they aren't giving any space to others, agaisnt this team is annoying the progress, is like Yusei 3 concecutives wins, and the other 2 (Jack and Aki) loses, I say this: is very annoying, gives lack of development on ther main characters.
besides this, I don't like this kind of order in every riding duel, in Team Battle in Beat'em Ups is fine, but this is annoying and not helpfull in story and character development if progresses this way agaisnt Team Unicorn, now if was like this:
Team 5D's VS Team Unicorn
Round 1: Aki(W) VS andre teamate A(L)
Round 2: Aki (L) VS andre teamte B (W)
Round 3: Jack (W) VS andre teamte B (L)
Round 4: Jack (L) VS Andre (W)
round 5: Yusei (W) VS Andre (L)
(it would be better this way)
but still I don't like this order.
it seems the number of round are:
Minimum: 3 rounds
Maximum: 5 rounds
I like more being just 3, like this:
Round 1: Jack (W) VS andre teamte A (L)
Round 2: Aki (L) VS andre teamate B (W)
Round 3: Yusei (W) VS Andre (L)
but even this way can limit story and characters in development even more, so the one refered in the previews, gives much more development, if is used well, not like this agaisnt Team Unicorn. why give more, here the following, if Yusei is the Last D-Wheeler, then can be some "Team Battles" Yusei doesn't Riding Duel, therefore can give more screentime and development to other main characters, but since the Riding Duels are by D-Wheels, so the development of the twins can only rest on Luciano.
I guess is about it in this part WRPG, in Rounds in every battle.
of course in every Team Battle there is an objective, to advance until the finals...
Team Battle Objective: Defeat all the 3 members of the Team.
we could say this tournament is more complex and longer than it looks.
Next Post: (WRPG organization to the finals).
there is many ways, when are in teams, in rounds (example: round 1[wheeler A vs Wheeler B], round 2[wheeler C VS wheeler D],etc).
from as far I understood from the previews, is not tag duel as I thought, but order in round, but not in the same I mentioned, is different (and I don't like it]
I will give you the example, how it progresses from the previews, it seems in every team are 2 d-wheelers and Last D-wheeler(therefore 3 d-wheelers), by rounds, is sort of like Team Battle in Beat'em Up video games:
Team 5D's VS Team Unicorn
1st Round: Jack (L) VS Andre (W)
2nd Round: Aki(L) VS Andre (W)
3rd Round: Yusei (W) VS Andre (L)
supposely is this way at start BUT, you have to beat all the others from Team Unicorn, Yusei probably from preview 100, after beating Andre, has yet to beat the other 2, but probably Crow will enter in action, but for Crow to enter, yusei has to lose one agaisnt the other 2 d-wheelers is resting , I doubt the writers gonna make yusei lose...besides, has to be only 3 riding duel not 4, so even if crow would come in time, Crow couldn't continue anyways.
so the continuation:
4th Round: Yusei (W) VS andre teamate A(L)
5th Round (and last): Yusei (W) VS andre teamate B(L)
--------------------------
are you sort of understanding?
I found it very annoying if is it how will going progress this Riding Duel...
I mean, they aren't giving any space to others, agaisnt this team is annoying the progress, is like Yusei 3 concecutives wins, and the other 2 (Jack and Aki) loses, I say this: is very annoying, gives lack of development on ther main characters.
besides this, I don't like this kind of order in every riding duel, in Team Battle in Beat'em Ups is fine, but this is annoying and not helpfull in story and character development if progresses this way agaisnt Team Unicorn, now if was like this:
Team 5D's VS Team Unicorn
Round 1: Aki(W) VS andre teamate A(L)
Round 2: Aki (L) VS andre teamte B (W)
Round 3: Jack (W) VS andre teamte B (L)
Round 4: Jack (L) VS Andre (W)
round 5: Yusei (W) VS Andre (L)
(it would be better this way)
but still I don't like this order.
it seems the number of round are:
Minimum: 3 rounds
Maximum: 5 rounds
I like more being just 3, like this:
Round 1: Jack (W) VS andre teamte A (L)
Round 2: Aki (L) VS andre teamate B (W)
Round 3: Yusei (W) VS Andre (L)
but even this way can limit story and characters in development even more, so the one refered in the previews, gives much more development, if is used well, not like this agaisnt Team Unicorn. why give more, here the following, if Yusei is the Last D-Wheeler, then can be some "Team Battles" Yusei doesn't Riding Duel, therefore can give more screentime and development to other main characters, but since the Riding Duels are by D-Wheels, so the development of the twins can only rest on Luciano.
I guess is about it in this part WRPG, in Rounds in every battle.
of course in every Team Battle there is an objective, to advance until the finals...
Team Battle Objective: Defeat all the 3 members of the Team.
we could say this tournament is more complex and longer than it looks.
Next Post: (WRPG organization to the finals).
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